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HLF - RPG Group - Star Wars Edition 56k - stay away!



G-Man Personal Aid

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#46 Posted 22 May 2017 - 02:30 AM

Yo. Sorry I missed today, and with such late notice. My wife finally earned her Bachelor's at 32 this weekend so I didn't argue when she decided we were gonna leave a few hours earlier than expected today!
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Ivan the Space Biker's Personal Aid

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#47 Posted 25 May 2017 - 05:41 AM

View PostInimitable, on 21 May 2017 - 09:30 PM, said:

Yo. Sorry I missed today, and with such late notice. My wife finally earned her Bachelor's at 32 this weekend so I didn't argue when she decided we were gonna leave a few hours earlier than expected today!


Last time on RPG: a Star Wars story

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G-Man Personal Aid

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#48 Posted 30 June 2017 - 11:45 PM

To answer sui's question in irc 6 hours ago: Yes
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High Priest of Onionism

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#49 Posted 28 July 2017 - 07:47 PM

Shit is getting complicated, I had to make a genealogical tree / flowchart. :whacklook

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Ivan the Space Biker's Personal Aid

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#50 Posted 28 July 2017 - 10:55 PM

You forgot: "Mr Squishy, lover of teeth"
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High Priest of Onionism

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#51 Posted 29 July 2017 - 08:36 PM

I just realised, the Ooutlanders are now in a bioware RPG. That means...I gotta start thinking about which party member I want to fuck.
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Ivan the Space Biker's Personal Aid

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#52 Posted 18 August 2017 - 07:39 AM

Last time on The Ooutlanders:
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High Priest of Onionism

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#53 Posted 18 August 2017 - 01:03 PM

Sui trying his hand at impressionism, I like it.

I wonder what that picture looks like to someone unaware of the context.
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A Vvaardenfell sunset



High Priest of Onionism

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#54 Posted 18 September 2017 - 04:49 PM

This is going to make very little sense without context, but here's what's been going on during the past month On Half-Life Fallout Game night: Roleplaying: Star Wars: Edge of the Empire: The Ooutlanders: Siedequest : The Search for Grok, episodes 4-8 (which I GM, usually when Mr_ filament can't make it)

Our heroes are trying to track down Grok Witome, creator of CCPP (robocop), on Nar Shaddaa, the smuggler's moon, main moon of the Hutt homeworld, covered in a lawless city.

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They originally got into contact With Sisquo the Hutt, smuggling some krayt dragons to Nar SHaddaa for him. Through a a few trials and tribulations, they managed to find him, cowering in his super-secret base after having been betrayed and usurped by another Hutt...Skinny the Hutt.

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Episode 5


The Ooutlanders discovered which of sisko the Hutt's henchmen betrayed him. While Ró was busy getting stabbed, CCPP and Mathus got a nice XCOM-like combat in a warehouse and found some neat intel about CCPP's past.
CCPP is actually built out of two humans who were mortally wounded, squished into one cybernetic body of awesomeness.
Mathus got some cool loot

Episode 6


Our heroes extracted some information out of the guy they shot last time, and met his traitorous contact, who turned out to be none other than Pon! That young ragamuffin force used once played by Mr_Filament has become quite the dark and cool figure, murdering in cold blood the little pipsqueak that had betrayed him.
He now has a cool dark bounty hunter look and a robotic arm very similar to CCPP's construction. Pon arranged for the Ooutlanders to infiltrate Skinny the Hutt's droid factory on Nar Shaddaa, the trail of Grok, creator of CCPP is getting warmer!

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But that adventure will have to wait a bit more, as it was time for shopping!

They traded Mathus' cool disruptor pistol he found, to get Mr Squishy some light armoured robes (+1 soak), CCPP got a cool new cordite spike to upgrade his dataspike (brawl) (+1 pierce , i.e bypass 1 point of soak). Ró got some cool grenade parts which Mathus manufactured into a bunch of EMP grenades. Last but certainly not least, Mathus got a cool long range rifle, which he modded to become a light weapon, and further jury-rigged to retain its long range.

Cool beans, shopping!


Episode 7


(This was actually a very involved and very long game session, but I didn't writer a summary soon enough after. so most details are lost to history)
Posing as perfectly legitimate gangsters, CCPP, Mathus and Ró Jen infiltrate Skinny the Hutt's secret experimental droid manufacturing base, and traversed several levels, talking to ultimately inconsequential NPCs, finding small & incremental clues as to Grok's activities and possible whereabouts.

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Until, deep into the facility, they are ambushed by an electromagnet crane. CCPP narrowly escapes it, and an extended battle ensues, in which many bothansdroids die at the hands of our heroes.

A few scrapes and bruises later, they encounter a cliffhanger...

Episode 8


From a droid charging station in a cloud of sparkly blue volumetric fog, emerges CCPP MMCIV, for short C-civ, aka robocop ‘14.

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He is flanked by two combat droids, of similar construction than the ones the players have been destroying in this factory / warehouse, but these two have additional armour plating.

“CCPP, put down your weapon! Your duty is to obey! Your duty is to destroy those who break the law!”


CCPP fails a series of resilience rolls. He is frozen in place for several combat turns, his mind cannot decide what to do, obey the rules, or help his friends.

Meanwhile, Ró Jen, controlled by Mr_filament, rushes towards the heavily armed and armoured droids, tosses an ion grenade which he’s sure will resolve the situation quickly...unfortunately this is a boss fight. He gets critically shot, is down to 1 HP, and C-civ punches him unconscious without even having to try.
Ruh-roh.

Mathus manages to not crap his pants and runs away heroically, taking strategic cover further back.

At this point, Pon the badass jedi jumps down from the rafters in true badass fashion, takes a swipe at evil robocop with his lightsaber...but…
RUH ROH!
Cortosis armour is almost impenetrable to lightsabers. He is double critical melee’d by C-civ, who grabs both of pon’s arms in his vice-like grip, and later headbutts him...another critical hit which knocks him out for a turn.

...In the original script, Pon was supposed to turn the combat in our heroes’ favour...but he bungled it good.

It’s all on Sui now. Fortunately he is a tactical genius, and he makes mathus notice that there is a loose grate barely covering a 6m (20’) pit.

After some more exchanged fire, while Mathus uses his mechanics mastery and builds a contraption to blind all droids in the vicinity, giving the ooutlanders a small breather.

Pon finally manages to break out of C-civ’s grip, suplexes him and slices through one of the droid henchmen. Finally the battle is going the right way.

Meanwhile, CCPP finally broke out of his daze, stabbed and disarmed the other hench-bot , lured him over the grate trap, and shot him in the chest for good measure. Critical blast!
But wait, you say, CCPP is also blinded by the thingamajig! You’re paying attention, good. However, CCPP had, before the combat had even started, mentioned he’s engaged his video recording attachment, and now he’s cleverly using that for sight instead. Genius move.

C-civ, enraged and blind, follows the noises made by his fleeing nemesis, and falls right into the great grate trap! He and his last remaining hench-bot fall to their doom, as both fail their athletics check. He is clinging to life...or whatever life is for cybernetic organisms, but will not be seen again today. Falling damage is the deadliest damage there is in Star Wars, for some reason.

Pon fails to revive Ró, but manages to pick him up and gracefully double-salto jumps over the grate trap to rejoin CCPP and mathus, waiting on the other side.

SUCCESS!
Alarms are blaring, the entire facility is on alert, no time for chit chat. They make their way onto the roof and jump into Pon’s idling aero-speeder.

Fade to black! As the GM rolls over a dark side destiny point, and something nefarious happens, unbeknownst to the players.

Damn that combat was a close call. I did not have to break any rules to let the heroes win, and did not pull any punches either. They did it all on their own with cunning, despite the suboptimal dice rolls.

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The Ooutlanders will return in ...sidequest the search for Grok, episode 9!
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A Vvaardenfell sunset



High Priest of Onionism

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#55 Posted 29 October 2017 - 08:29 PM

Returning to our main campaign, with Grand Moff GM Mr_filament, pretty much reenacting The Old Republic MMO.

We'd arrived on planet Zakul, where Ró Jen had been prophesied to become the new Emperor, and he was pretty pissed when Prince Douchebag (see flowchart above) killed his emperor father and usurped the throne right in front of us.
A few swamp-themed tribulations later, we found ourselves on a ledge overlooking a guarded elevator to the planet's presumably main city.

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We quickly set up a plan, illustrated thusly:

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CCPP and Mr Squishy will go into the left side forest, and make a diversion by shooting monkeys or whatnot.
Ró Jen will run towards the elevator in the open, faking being pursued by his new robo-slave, confusing the guards
Mathus and the capt'n will use long ranged rifles to take out all opposition at opportune times.

The two droid guards are already shown dead in the picture, expertly dispatched by two simultaneous shots from our snipers, meanwhile our medic was effective at confusing the "guard captain", who...looked surprisingly less adept when viewed up close, he wasn't a bad-ass knight of the eternal throne after all, he was just a lowly security guard. We dubbed him...
Paul Blarth Maul cop (after which Mr_filament banned us for life)

Paul Blarth was surprisingly resilient, though, probably thanks to his layer of fatty insulation. It took a sniper shot to the chest, a grenade-bag swipe to the gut, and a robocop-gunshot to the face to finally make him die.

A quick regrouping at the elevator, which may or may not have been guarded on the inside by more troops.
"-hey, capt'n, you do force stuff, right? check if ther are any more guards inside, willya?
-I detect no lifeforms inside"

...yeah, sounds like more droids. We roll a grenade trhough the door, heard a muffled "roger roger" and lots of fizzling. 10 more dead droids, that's gotta be a lot of XP.

We take the elevator up to this breathtaking advanced space-city, but I mean... that screenshot talks for itself, why am I even trying to describe such intricate beauty.

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the Capt'n takes leave of us while she goes off to do some...chick stuff I guess, and tells us to meet up with her in 24 standard galactic hours at the central museum. We ask no questions, she seems to be in a hurry to get those heavy flow pads or whatever.
After sending the droid HK-30K away off-screen to the Tombstone, our new giant ship, CCPP, Mathus, Ró Jen and Mr. Squishy make their way to the only contact we have in this unknown city, Koth, who works at the combat droid manufactorum factory.

Oh no, a receptionist, our deadliest enemy yet! It will take all of Ró's charm to get though this verbal battle!

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"-Good afternoon, dear madam, we would like to see Mister Koth.
-Do you have an appointment?
-Well of course we have one! (MATHUS QUICKLY HACK THAT COMPUTER AND FAKE AN APPOINTMENT!!) (oh, a triumphant success? Noice!)
-okay, this way please
-CAN'T YOU SEE THIS IS URGENT! QUICKLY! TRIUMPH!"

*PHEW* enemy defeated, good teamwork there.

We are sent to office 1137, right next to office 1138 (*groan*), to meet our first planetary rebellion contact, Mister Koth, who looks like a 1990s popstar reject, having the right n'sync hairdo but being too black for television.

"ah, yes, my old friends, you must be here for the tour!
-yes...the...tour?" We play along
"- ah, ah, yes indeed, my old friends, please, just go down to the factory floor and say your greetings to the workers, you will need this!"
*suspicious package changes hands*

We send CCPP and Mr. Squishy with Koth to start the "tour" at the spaceport, while Mathus and Ró go down to the factory where they build all these legions of killer droids.

Hmm, a space-USB stick with a countdown timer on it, says 5 minutes on it. Mathus says we probably need to plug this into a mainframe computer for maximum effectiveness, well there's one right down this hallway, big sign says "CENTRAL PROCESSING UNIT", right next to the battering RAM construction wing. It could only be more on the nose if we moved by bus instead of on foot.

After quickly dispatching one uncooperative technician, we plug in the malware stick and figure, we have a cool five minutes to walk to the landing pad and leave unnoticed before this virus activates.
But of course, things never go to plan, when we make asses of the sumptions. The malware stick starts shutting down parts of the factory immediately and alarms start blaring left and right. Good thing we left a robocop escort with our contact Koth who gave us this damn thing. We call him up.

"-DUDE, WTF!?
-oh yeah, it's gonna start shutting down machines and then in 5 minutes,m the whole place explodes!
-WHAT THE FFFFFFFFFFFF....... THAT IS A TERRIBLE DESIGN"

We quickly hide in an alcove while Seal Team Blarth segways towards the alarm.

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Just two minutes later, we make it to the landing strip, where Koth and his robocop escort is waiting for us in a ship, we punch it and escape just in time to see the factory explode in hollywood flames.
Good show, he says, oh, by the way, by imperial decree, you are now officially terrorists. Good one.
Quite an effective start to this planetary imperial insurrection, says I!

That's all folks!

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A Vvaardenfell sunset



High Priest of Onionism

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#56 Posted 07 November 2017 - 04:23 PM

Sidequest
The search for Grok
Episode 9


RECAP: The Ooutlanders are on the smuggler moon, Naar Shadda, They were were ambushed in the bowels of Skinny the Hutt’s droid manufacturing and research plant. Pon the dark force user came to their help in the fight.
C-civ, aka evil robocop, was dropped down a deadly looking pit, where he got badly hurt but did not die.
Mathus, CCPP and Pon quickly fought your way back to the roof of the facility and boarded Pon’s custom speeder. Mathus is piloting, Pon is with him in the front seats, CCPP is in the back with Ró Jen’s unconscious and bloodied body.
The facility’s alarms are now blaring.

Our heroes take off towards the nearest hospital, but are soon intercepted by gangsters in a sky car and two speeder bikes.

An entertaining chase scene ensues, very reminiscent of the Fifth Element, or Star wars Episode II, swerving through traffic between kilometre high skyscrapers.

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They exchange a few shots while Mathus does his best to shake the pursuers off. When one of the bikers gets too close, Pon finally does something useful and force-pushes him off, and the bad guy falls several hundred metres to his timely death.

But oh no, what's this? The car is handling sluggishly, as if there was some extra weight...HALT, CITIZEN, YOU ARE *BZZT* IN VIOLATION OF SAFE DRIVING ORDINANCES...crap, looks evil robocopis hanging on to the back of the speeder car like a T-1000.

Behind the next corner, the path is blocked by bigass heavy vehicles with bigass anti-vehicle guns, one hit would surely obliterate the flimsy flying convertible. Mathus takes the car vertically up, where they float for a few moments, and tries to find an alternate path to the hospital, while trying to shake off evil Robocop.
Several unsuccessful manoeuvres later, where Mathus dissuaded Pon from throwing a grenade and killing everyone aboard, and also talking CCPP down from literally jumping off the speeder, which would have led to a total party wipe with 98% certainty.
Mathus fails a shake-off manoeuvre, and they briefly fly upside down (fortunately CCPP tied down Ro's limp body beforehand, and wrote Pon up for lack of seat-belts in his car).

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After diving back down into the semi-safety and concelement of busy traffic and making a U-turn, they shake off the pursuers, but sadly not the bigger problem, the very badly hurt but still active C-CIV (big bad Robocop), who's been at 1 health this whole time, but nobody can land a shot on him.

After various tribulations, C-CIV found himself being dragged with only his feet being stuck in the car's bodywork. CCPP finally shoots the gun out of his hand, and soon thereafter managed to shoot a random criminal passerby, whose gun goes off accidentally, and shot C-CIV's robot cranium clean open, definitively killing him.

*phew*

The hospital was a bad idea now that the entire gangster moon seemed to be on alert, so they make it back to to the Ooutlander, the beloved ship, along with evil robocop's broken body.

Boarding their ship, they are greeted by a rather disgusting view: Mr Squishy is playing with his new friend...half a Gammorean (pig person), and most of the ship's interior is covered in its blood. CCPP sends him off to take a bath, and Mr Squishy has a new toy, Doctor Stabbernathy, a vibroknife that formerly belonged to the pig guard.

Mathus builds CCPP a fantastically effective GO GO GADGET MOP, and Robocop mops the entire ship until gleaming clean while Mathus flies out of atmosphere and takes a short hyperspace jump just to be quietly and safely in the middle of nowhere.

A couple of hours after these emotions, it's dinner time!
Sitting at the holo-chess table, Mathus and Pon enjoy some seven-winged spicy space chicken, while CCPP gulps down baby formula mixed with lubricant oil. Ró Jen is put in a bacta tank for a few days to recover from his injuries.

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Pon finally opens up about this whole business with Grok, (CCPP's maker and revolutiuonary droid-ologist).

It turns out, Pon is kind of a douchebag and unreliable narrator, and tries to flim-flam his way through grandiose stories and obvious lies and non-sequitur tit jokes.

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Clearly he's not willing to tell the whole truth, but here's the jist of it:
  • Pon wants to build up a mercenary force with the help of Grok's amazing droid and bionic technologies, to bring some order to this chaotic galaxy. Nothing as grandiose as reestablishing the empire, just kicking the asses of wrongdoers.
  • Grok last seen About a week ago
  • Where is he now? Prison ship jumping at random through hyperspace.
  • Prison ship makes regular stops Every two weeks at a random resupply station, which is also in movement, but Pon managed to ...extract information from one of the staff and found where the next supply run will be. It’s in 10 days.


Our heroes are formulating a plan as we speak! read!

How far can Pon be trusted?

How can our heroes rescue Grok from that prison?

Can Our heroes use their contacts?
Rebellion: Bren Derlin (mr goofy face)
Sisquo the Hutt
people from the characters' past.


All or several, or none of these questions will be answered, maybe, some day! Hopefully soon!
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High Priest of Onionism

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#57 Posted 15 November 2017 - 07:35 PM

Table expansion project:

We started with a tabletop simulator mod I found on the workshop, it had all the basics needed to run a Star Wars: Edge of the Empire game.
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We soon outgrew that template as we added more crap, such as a dice face reminder, another table for bags of assets, even experimenting with LUA scripted character sheets:
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We finally settled on a good compromise, but it too was overflowing with sheets, tokens and cards.
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Therefore, time for Operation Supertable, here in version 0.4 beta:
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The problem is...it's too big, causing some severe physics engine bugs, and the custom sideboards, despite their swanky look, are not the most legible background.
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A Vvaardenfell sunset



Ivan the Space Biker's Personal Aid

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#58 Posted 15 November 2017 - 08:03 PM

needs more dice trays
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G-Man Personal Aid

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#59 Posted 16 November 2017 - 01:27 AM

Weird physics bugs? In Tabletop Sim? Nah... that can't be right
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#60 Posted 21 December 2017 - 05:43 PM

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Happy Life Day from Mathus, CCPP, Ró Jen and the gang!
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